AI Insights · Timothy · October 2021
Top 5 Arcade Racing Apps on Android in Ecuador Q3 2021
In Q3 2021, the top 5 arcade racing apps on Android in Ecuador showed varied performance in weekly downloads, revenue, and active users. Data from Sensor Tower provides a detailed look.
In Q3 2021, the top 5 arcade racing apps on the Android platform in Ecuador displayed diverse trends in weekly downloads, revenue, and active users. Here's a closer look at their performance based on data from Sensor Tower.
Asphalt Legends Unite experienced a notable increase in weekly revenue, peaking at approximately $962 in the first week of August. Weekly downloads fluctuated, starting at around 4.8K at the end of June and closing the quarter at about 3.3K. The game also saw a steady number of active users, ranging from 15.7K to 18.5K throughout the quarter.
Need for Speed™ No Limits saw its weekly revenue peak at about $389 at the end of June, with a slight dip mid-quarter, reaching around $130 in the second week of August, and finishing strong at $287 in the last week of September. Weekly downloads started at 9.1K, with a gradual decline to approximately 3.2K by the end of the quarter. Active users followed a similar trend, beginning at around 39.7K and ending at 24.9K.
Asphalt 8 - Car Racing Game showed a peak in weekly revenue of $283 in late July, with subsequent weeks seeing a decrease, closing the quarter at $88. Weekly downloads began at 13.8K in late June, experiencing a decline to around 9.7K by the end of September. Active users also saw a decrease from 31.4K to 20.9K over the quarter.
For Need for Speed™ Most Wanted, weekly revenue remained relatively low, peaking at $65 in early August and maintaining around $37 towards the end of September. No data was available for weekly downloads or active users.
Rebel Racing showed a gradual increase in weekly revenue, starting at a modest $3 at the end of June and peaking at $72 in mid-September. Weekly downloads saw significant growth, starting at 1.1K and reaching a high of 5.1K in mid-August, before settling at around 3.1K by the end of the quarter. Active users increased steadily from 4.5K in late June to a peak of 11.3K in late August, ending the quarter at approximately 8.9K.
For more insights and detailed data, visit Sensor Tower.